Chill touch V S
by on
Chill touch V S
by on

Chill touch V S

You create a ghostly, skeletal hand in the space
of a creature within range. Make a ranged spell
attack against the creature to assail it with the
chill of the grave. On a hit, the target takes 1d8
necrotic damage, and it can’t regain hit points
until the start o f your next turn. Until then, the
hand clings to the target. If you hit an undead target,
it also has disadvantage on attack rolls against you
until the end o f your next turn. This spell’s damage
increases by 1d8 when you r

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