Chilling Howl
Shamanism 4, Hex, Last one Turn
Cast on 6+: All units within 6'' of the target
when the spell is cast suffer a −1 to-wound
modifier on their Shooting Attacks
Cast on 10+: All units within 12'' of the target
when the spell is cast suffer a −1 to-wound
modifier on their Ranged Attacks including
effects of spells cast while affected by
Chilling Howl.
Card Comments