Chimera
by on
Chimera
by on

Chimera

Chimera is an X/X, where X is the number of different elements used to cast it.
If {r} was paid, Chimera has haste.
If {u} was paid, Chimera has hexproof.
If {w} was paid, Chimera has flying.
If {b} was paid, Chimera has trample.

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