Chimerical Galleon
by on
Chimerical Galleon
by on

Chimerical Galleon

Flying
Whenever one or more Illusions you control deal combat damage to a player, investigate.
At the beginning your combat phase, if you're a savant, you may have this permanent become an artifact creature until end of turn. (Each player
with the most cards in hand is a savant.)

Crew 4

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