Chris, the guardian
by on
Chris, the guardian
by on

Chris, the guardian

+1: You gain 3 life. Put a +1/+1 counter on target creature.
-2: Exile target non-land permanent. It cannot be the target of spells your opponents control.
-7: Gain control of 7 non-land permanents target opponent controls. They gain haste, vigilance, and hexproof if they are creatures. You gain 20 life.

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