Chromie, Keeper of Time
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Chromie, Keeper of Time
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Chromie, Keeper of Time

Suspend 4—{3}{u}
You may activate Chromies activated abilities
while it is phased out or exiled.
When Chromie enters the battlefield, if it was
cast from exile, draw a card.
1 XP: {1}{u}: Chromie phases out.
5 XP: {u}: Draw a card. Activate only on your
turn once, and only from exile.
8 XP: {2}, Exile a nonland card from your hand:
Put four time counters on the exiled card. If it
doesn't have suspend, it gains suspend.

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