Chrono-Jerk
{bold}Haste{/bold} {bold}Temporal Tantrum {/bold}— At the beginning of each opponent’s end step, if that player’s turn lasted more than 60 seconds, Chrono-Jerk deals 2 damage to that player for each full minute their turn took (rounded up). {bold}Timekeeper’s Delight {/bold}— You may use a stopwatch, phone timer, or egg timer to track opponent turns. If a player argues about the timing, they take 2 damage immediately. {flavor}“You spent three minutes casting Cultivate. Let’s call it a life lesson.”


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