Church Giant
Defender, Reach
If the first land you played this turn was a basic white land, you
may play an additional white
land this turn. Whenever Church Giant blocks, it doesn’t tap.
Enters with two Gravity Counters. Whenever it blocks, remove one.
If it has none, it loses Defender, gets +2/+0 when attacking, then
gains two Gravity Counters after attacking.
Card Comments