Church Giant
by on
Church Giant
by on

Church Giant


Defender, Reach

If the first land you played this turn was a basic white land, you may play an additional white
land this turn. Whenever Church Giant blocks, it doesn’t tap. Enters with two Gravity Counters. Whenever it blocks, remove one. If it has none, it loses Defender, gets +2/+0 when attacking, then gains two Gravity Counters after attacking.

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