Cianna the Lost
Double Strike, Hexproof, Life Steal
When Cianna the Lost enters combat, roll a d20:
• Gain Flying if even, and Menace if odd, until
the end of your next turn.
When Cianna the Lost leaves the field, create two
X/X Fox Illusion tokens with "Whenever you
cast an instant or sorcery spell, this creature deals
1 damage to a random opponent target or player."
Card Comments