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City Raider
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City Raider
by on

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City Raider


Imitation (At the beginning of each combat, choose a creature you don't control, if this creature has flying, City Raider gains flying
until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample,
and vigilance.)

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