Clash at Sparrow River
(A Skirmish enters the battlefield under your
protection. At the beginning of each upkeep, remove a defense
counter from it. The player that removes the
last defense counter defeats it, exiles it and may cast it
transformed.)
Each player puts a nonland permanent they
control on the top or bottom of their library. For
each creature you controlled that left the battlefield this turn,
create a 2/2 blue Illusion creature token.
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