Clash of Fates
Players play a Magic subgame starting at 80
life using their libraries as their decks. In the game, at the
beginning of each player's end step, that player loses 5 life. If
you win, exile Clash of Fates with 5 time counters on it and take
an extra turn after this one. If you lose, Clash of Fates deals 8
damage to you.
Card Comments