Clawknight
Gear (Whenever this vehicle attacks, put a gear counter on it. It gets +1/+0 for each gear counter.) When this vehicle attacks, you may choose 1 or more. For each choice beyond the first, remove a gear counter. • Clawknight gains first strike until of turn. • Target creature must block Clawknight if able this turn. • Clawknight gets +1/+0 until end of turn. Crew 2


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