Cleric
Far sight - At the beginning of your turn, you may look at the top
card of your deck. You may choose to put it on the bottom of your
deck.
Healing {2} - Once per turn, heal target friendly creature for 2
health.
Invisibility {5} - Once per game, make Cleric untargetable by enemy
spells or abilities until the end of your opponent's next turn.
Card Comments