Cleric\'s Peace
Multikicker {W}{W} (You may pay an additional {W}{W} any number of times as you cast this spell.) Choose any opponent, then choose another opponent for each time this spell was kicked. Each chosen opponent can not gain priority until end of turn. You may target different additional opponents for each time this spell was kicked. (The opponent may not cast spells, activate abilities, and take special actions. They are skipped in passing order when resolving spells on the stack)


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