Clerk-a-doodle-doo
by on
Clerk-a-doodle-doo
by on

Clerk-a-doodle-doo

Flying.
{2}, {t}: Look at the top card of your library.
If the card is a land, draw it. If it is a
creature, put it in your graveyard. If it is any
other card, put it under your library.

{5}{b}{g}{w}: Put a creature from your grave-
yard into play under your control.

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