Clinkz, Deathless Marksman
{r}: This creature gets +1/+0 until end of turn.
When Clinkz, Deathless Marksman enters the battlefield, exile
target creature an opponent
controls until this creature leaves the battlefield.
Clinkz gets +X/+X where X is the total power of creatures exiled
this way.
"Better to run, then curse the road."
Card Comments