Cloak of Dual Profession
•Healing Surge: Once per day, heal 4d8 + Con modifier.
•Shadowmeld: Gain advantage on Stealth checks.
•Poisoned Precision: Once per short rest, weapon
deals +2d6 poison damage, target makes DC 16
Con save or is incapacitated for 1 min.
{bull}Vital Extraction: Surgically extract essence for
info; inject for temporary enhancements
lasting 1 hour
"Master of shadows, healer of wounds"-unknown
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