Clocktower Patient
Indestructible, Defender, Reach
After combat, target opponent or creature takes
X damage, where X is the damage marked on Clocktower Patient plus
the number of cards
you drew this turn (maximum 2).
Whenever an opponent casts an Enchantment, Instant, or Sorcery,
Clocktower Patient loses Indestructible until your next upkeep
unless
you cast an Instant.
Card Comments