Close Escape
by on
Close Escape
by on

Close Escape

If a creature were to take fatal damage this turn,
it instead becomes a tapped 0/1 creature with
all of it's previous abilities. It regains it's original power and toughness after two turns.
He jumped onto the handle before the ship was about to blow, he heaved into his helmet and a sudden bang peeled him away from the exploding ship. He had escaped he thought, into the vast space.

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