CMND TRAIT: Dauntless Hunters
by on
CMND TRAIT: Dauntless Hunters
by on

CMND TRAIT: Dauntless Hunters

The Astral Templars do not often seek permission to rush headlong at the foe, but their commanders relish giving it anyway.
After set-up is complete, but before the
battle begins, friendly ASTRAL
TEMPLARS units wholly within 12"
of this general can move up to 6".

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