Cockaspear
1d6 piercing, thrown(20/60), versatile(1d8)
On a hit, the wielder can attempt to petrify the target, forcing it
to make a Con save against the wielders save DC.
On a failed save, the creature is restrained. It must repeat the
saving throw at the end of its next turn.
On a success, the effect ends.
On a failure, the creature is petrified for 24 hours.
This feature can be used 3 times per long rest.
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