Colossal Deadmaw
by on
Colossal Deadmaw
by on

Colossal Deadmaw

Trample
Unearth {5}{b}{b} (Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
If you feel the graveyard quake, run. If the trees begin to shake, flee. But if you see it, for your
own sake, sadly, it is too late.

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