Command Seal
by on
Command Seal
by on

Command Seal

Enchant creature
Command Seal enters the battlefield with three charge counters.
Remove 1 charge counter from Command Seal: Enchanted creature has either vigilance, lifelink, flying, first strike, trample, hexproof, indestructible, or deathtouch until end of turn.
When enchanted creature dies, return Command Seal to its owner's hand.

Love this card?

Support RayearthIX's creations
with a gift of Premium Membership!

Gift

Card Comments