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Command the Team
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Command the Team
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Command the Team

Gain control of up to five target creatures and/or Planeswalkers. At the beginning of your next turn's end step, you lose the game.
"No. I said we're going to go to the lich's hideout, sneak past his minions, and take his personal journal! Oh, and if we get in trouble, throw the bard to them."
Amiriva, party wizard

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