Commander's Hope
by on
Commander's Hope
by on

Commander's Hope

Pay two Strength: Creatures you control get
+1/+1 until end of turn.
{4}{w}: Target creature you control gains lifelink
until end of turn.
When all hope seems lost, commanders can give all
the hope we need.

Love this card?

Support Mamabal's creations
with a gift of Premium Membership!

Gift

Card Comments