Commando
{c}{c}, {t} Double Tap - Give Target Creature Double Strike until
End of Turn
{r}{w}{r/w}, {t} FMJ - Deal 3 Damage to up to Two Targets
{t} Tactical Dive - Tap Target Creature, Creature does not untap
during it's owner's next untap phase
{x}{x}, {t} Suppressive Fire - Deal X Damage to Target Creature
"and so he left, with everything but his humanity"
Card Comments