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Companion: Wolf
AC 13 Hit Points 11 Speed 40 ft. Initiative +2
STR+1 DEX+2 CON+1 INT-4 WIS+1 CHA-2
Perception +3 Stealth +4 Passive Perception 13
Bite +4 2d4+2 and target must succeed on a
DC 11 STR or be knocked prone.
Keen Hearing and Smell. The wolf has advantage
on Wisdom (Perception) checks that rely on
hearing or smell.
Pack Tactics. The wolf has advantage on an attack
roll against a creature if at least one of the wolf's
allies is within 5 ft.


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