Compelled Duel
Range: 30 feet
Components: V
Duration: Concentration, up to 1 minute
One creature that you can see within range must
make a Wisdom saving throw. On a failed save, the creature has
disadvantage on attack rolls against creatures other than you, and
must make a Wisdom saving throw each time it attempts to move to a
space
that is more than 30 feet away from you; if it fails
the creature can't move for that turn
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