Confusion
by on
Confusion
by on

Confusion
Confusion

Play this card at the start of the battle, after both
sides have deployed, but before the first round.
Choose a fighter from opponent's starting crew
that is on the battlefield and place a marker on
their card. Choose one Melee weapon they're
equipped with. During this battle, when they
wish to use that weapon, they must first make an
Intelligence check. If the check is passed, they
may use the weapon as normal. If the check is
failed, their WS is treated as 6+ when making
attacks with that wapo

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