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Conqueror's Trial
Enchanted player's creatures lose reach, trample, vigilance, first strike, double strike, deathtouch, lifelink, haste, flanking, hexproof, fear and menace, and gain -1/-1.
"No weapons. Easy to say when you're a
Dragon or a sharp-toothed goblin. Too bad for humans, he ?" Ganuk, goblin advisor.



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