Convenient Panic Attack
This spell cannot be countered by spells or effects.
Until end of turn, spells that you cast and abilities that you
activate are uncounterable. You and permanents you control become
indestructible and gain hexproof until end of turn. You cannot lose
the game this turn.
The card's author thought of giving the caster and his or her
permants shroud instead, but he feared that having to think before
using this card might trigger panic attacks in players.
Love this card?
Support EqualOpportunityDestroyer's creations
with a gift of Premium Membership!
Card Comments