Cosmos Orb
Cosmos Orb enters the battlefield with X charge counters on it,
where X is the number of
different colors among permanents you control.
{t}, Remove Y charge counters from Cosmos
Orb:
• If Y = 1: Add two mana of any one color.
• If Y = 2: Scry 3, then draw a card.
• If Y = 3: Counter target noncreature spell.
{bull} If Y = 4: Exile target nonland permanent.
Card Comments