Courier 6, the gambler
by on
Courier 6, the gambler
by on

Courier 6, the gambler

When the courier enters the battlefield, roll a d10 for each of the following:

Perception—if you roll a 5 or above, the courier has “you may see the top card if your library at any time”. If you roll a 10, the courier has “you may look an An opponent’s hand at the start of your turn”

Luck—if you roll a 5 or above, all of your dice rolls are increased by 2. If you roll a 10, all of your dice rolls have advantage.

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