Crabturion
by on
Crabturion
by on

Crabturion

When Crabturion enters the battlefield
draw 1 card
{2},{t}: target creature swaps its power and
defence till the end of turn
{3}{u}{w},{t}: All nontoken Crab creatures swap
there power and defence around, if they
have power 0 give the +1/+1 till the end of
your turn

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