Create Pit
Standard Action | V, S, F | Medium
1 + 1 Round/level | Reflex negates | No
Create a 10-foot-by-10-foot extra-dimensional hole with a depth of
10 feet per two caster levels (maximum 30 feet)(Climb DC 25). When
you first conjure the pit creatures must make a Reflex saving throw
to avoid falling into it. Any creature ending its turn on a square
adjacent
must save to avoid falling in (Reflex+2 bonus). Normal falling
damage applies.
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