Critical Hit!
•Bludgeoning-Roundhouse-Normal damage
and you make attack all enemies within reach
at the same attack penalty.
•Piercing-Ragged Wound{dash}Normal damage
and 1d8 persistent bleed damage.
•Slashing{dash}Delayed Wound{dash}Normal damage
and target gains persistent bleed damage
equal to the total damage dealt.
{bull}Magic{dash}Concussive Spell{dash}Double damage and 1d4
persistent bleed damage.
Card Comments