Critical Hit!
•Bludgeoning-Rattled-Normal damage, and
the target is now Confused.
•Piercing-Guarded Strike{dash}Double damage
and +4 to your AC until the start of your next turn.
•Slashing {dash}Severed Tendon{dash}Normal damage
and target is now permanently Clumsy 2 and their walking speed is
decreased by 5 feet until healed.
{bull}Magic {dash}Power Surge{dash}Triple damage.
Card Comments