Critical Hit!
by on
Critical Hit!
by on

Critical Hit!

Bludgeoning-Rattled-Normal damage, and
the target is now Confused.
Piercing-Guarded Strike{dash}Double damage
and +4 to your AC until the start of your next turn.
Slashing {dash}Severed Tendon{dash}Normal damage
and target is now permanently Clumsy 2 and their walking speed is decreased by 5 feet until healed.
{bull}Magic {dash}Power Surge{dash}Triple damage.

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