Critical Hit!
by on
Critical Hit!
by on

Critical Hit!

Bludgeoning-Broken Nose-Normal damage Stupefied 2 and 1 Persistent bleed damage.
Piercing-In a Row{dash}Double damage to target and half damage to another threatening within reach.
Slashing{dash}Weapon Strike{dash}Double damage and the targets weapon is broken and unusable until repaired.
{bull}Magic{dash}Nerve Damage{dash}Normal damage and target is Slowed 2 for 1d4 rounds.

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