Critical Hit!
by on
Critical Hit!
by on

Critical Hit!

Bludgeoning-Off Balance-Normal damage and target is Off-Guard until the start of its
next turn. The target provokes attacks of opportunity from all threatening creatures.
Piercing-Chipped Bone{dash}Double damage and target is Clumsy 1.
Slashing{dash}Hack and Slash{dash}Double damage and until the
end of your next turn add +10 to every melee Strike.
{bull}Magic{dash}Shrink Ray{dash}Normal damage and target shrinks in size by 2 categories.

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