Crusader's Strike
by on
Crusader's Strike
by on

Crusader's Strike

Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
You must make a successful melee attack against
an enemy whose alignment has at least one
component different from yours. If your attack
hits, you or an ally within 10 feet of you heals
1d6 damage + 1 / IL (max +5).

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