Cruul Zaar
by on
Cruul Zaar
by on

Cruul Zaar

: As long as Cruul War Mech is in play, all dmg that would be dealt to Cruul is dealt to Cruul War Mech instead and Cruul has hexproof.
+2: Creatures you control get +1/+1 and haste. If they are Vehicles/Mechs they get overcharge(1).
-8: Put three +1/+1 counters on each creature you control. Those creatures gain trample and overcharge (3) this turn.

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