Crypt Wanderers
The first time a creature becomes tapped every turn, put a Soul
counter on the Crypt Wanderers. If Crypt Wanderer has three or more
Soul counters on it, it gains Flying.
{b}: Move a Soul counter from Crypt Wanderer to target Spirit you
control.
Going from tomb to tomb, they grow in numbers, and fall upon the
Living from the dark winter skies to feel the warmth of living
souls.
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