Cthulhu, Sea Master
by on
Cthulhu, Sea Master
by on

Cthulhu, Sea Master

+2: Scry 2, draw a card
-3: You get an emblem with; Cthulhu, Sea Master gains Hexproof and if Cthulhu, Sea Master would die, you lose the game.
-12: Target opponent loses the game.

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