Cthulhu,World Ender
Flying, ward - discard half of library, trample, deathtouch, haste,
vigilance, indestructible, protection from everything, annihilator
4
Cthulhu, World Ender cannot be countered.
If Cthulhu, World Ender were to die, put them back in the command
zone with 3 submerge counters. (creature cannot be played for 3
turns, after the 3 turns you may play the card for no mana
cost.)
All lovecraftian horrors get +20/+20 counters.
Card Comments