Cull
by on
Cull
by on

Cull
Cull


Armed creature gets +1/+0. Whenever armed creature destroys a minion, put a charge counter
on this card.
Remove three charge counters from Cull: put three colorless Gold tokens onto the battlefield under your control. You can only activate this ability one time in the game.
Arm {1}

Love this card?

Support King_of_Magic's creations
with a gift of Premium Membership!

Gift

Card Comments