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Cultist's Will
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Cultist's Will
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Cultist's Will

Expel {2} (If you would roll this card from the Chaos
Library, instead, exile it. As long as it remains exiled,
you may cast it for it's expel cost)

Choose one —
• Exile the top three cards of your library. You
may play them this turn.
• Destroy target enchantment or nonbasic land.
• Target creature gains double strike and trample
until end of turn.

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