Cure Critical Wounds
by on
Cure Critical Wounds
by on

Cure Critical Wounds

Heal 4d8 points of damage +1 point per character level (maximum +20).
May be used as splash weapon against an
Undead. On successful ranged attack, deal
4d6 (positive energy). All undead in 5' radius
take 4 points of splash damage while all living
creatures heal 4 points.

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