Cure Light Wounds
Standard Action | V, S | Touch | Creature
Instantaneous | Will half (harmless) | Yes
When laying your hand upon a living creature,
you channel positive energy that cures 1d8 points
of damage +1 point per caster level (maximum
+5). Since undead are powered by negative
energy, this spell deals damage to them instead of
curing their wounds. An undead creature can
apply Spell Resistance, and can attempt a Will
save to take half damage.
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