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Curious Whelp
Whenever a creature enters the battlefield, you
may have that creature deal damage equal to its power to this creature. If you do, put a +1/+1 counter on Curious Whelp.
If Curious Whelp has three or more +1/+1 counters, it looses its first ability and gains flying and trample.
Sometimes they just have to learn the hard way.













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